

- #FINAL CUT PRO FOR MAC 2011 UPDATE#
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- #FINAL CUT PRO FOR MAC 2011 PROFESSIONAL#
- #FINAL CUT PRO FOR MAC 2011 SERIES#
#FINAL CUT PRO FOR MAC 2011 SERIES#
When you search for a video on YouTube, what might bring you there is a series of keywords associated with the video-multiple words that all link to the same video reference. Today, we’re living in a digital age, and with it is the expansion of possibilities. A clip doesn’t need to live in just one location. However, the problem with bins is that they’re based on the idea of living in a physical world-you can only place a film reel in one bin, right? Unless you copied your footage to another reel, which might take a while. When you organize your clips, you place them into “bins.” An Avid Media Composer “Bin” of RED clips. Modern NLEs still reflect this way of thinking. This was a very effective way to work and its terminology seeped its way into the first non-linear video editing applications. Keyword CollectionsĪ common workflow after a classic film shoot was to take the reels of footage you shot and dump it into physical labeled bins. Let’s get into some of my favorite features which I believe make FCP X one of the most versatile and powerful NLEs. So as we go on this journey together, I ask you to keep an open mind. Yes, it was released too early at first, but maybe part of people’s own resistance to change got in the way of discovering some really cool features that existed. Over time it got me thinking, maybe what Apple intended to create from the beginning was something to make our lives easier and our jobs more efficient. However, if I was teaching someone FCP X who had prior video editing experience, the time would take double. People in the class were able to start importing and editing very quickly. Through my own personal experience, I’ve noticed that it’s faster to teach the FCP X curriculum then it was Final Cut Pro 7 to someone brand new to video editing. Also, the app ecosystem continued to grow.Īs an Apple and Adobe instructor, I’ve delivered over 30 certified classes in FCP X.
#FINAL CUT PRO FOR MAC 2011 UPDATE#
My disappointments became less as Apple continued to listen to users and update its software.
#FINAL CUT PRO FOR MAC 2011 SOFTWARE#
This was enough for people to turn their backs on the software and never look back.īut as I taught Final Cut Pro more over the first few years and saw how new video editors intuitively interacted with it, I started to open up to it more and more. Some of its features became second nature when I worked with it.

The workflows and terminology with which they had become comfortable, no longer existed and key features were gone forever or still had to be built into the application. I believe this is how many video editors initially saw FCP X.

Oscar-winning editor and sound designer Walter Murch shared his disappointments with FCP X at a Boston SuperMeet in October 2011. There were different names for common tasks and the “glue” that kept your project together vanished before your very eyes. As you started to use it, nothing seemed familiar.
#FINAL CUT PRO FOR MAC 2011 PROFESSIONAL#
Now imagine being presented with what promised to be a new professional tool to make your job easier but that looked radically different from anything you’ve ever worked with. Without these workflows, we could easily become disorganized on a project and lose our most valuable resource-time. Dealing with ChangeĪs production and post production professionals, we all develop workflows and patterns to which we perform tasks. Regardless, Final Cut Pro X has a robust number of features in it, and you might be surprised after giving it a second look. (At the rate technology is changing, I wouldn’t be surprised if another one were made while you read this article). At the time of this writing, Wikipedia has highlighted 23 updates since its official release. To this day, I’m shocked by the number of producers, directors and editors who approach me at conferences or after a class who still refer to Final Cut Pro X as though it’s the same software launched back in 2011. When Final Cut Pro X was originally released in 2011, many editors were extremely disappointed with its new features, significant interface changes and what seemed to be lack of professional tools compared to its predecessor (Conan O’Brien even did a comedy segment and poked fun at it.)īut that was 6 years ago.
